By Scott Tapley/Скотт Тэпли
Эта книга расскажет читателям все, что требуется для создания интерактивных приложений с Flash Catalyst CS5.
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Use sublayers to organize the building blocks or parts of individual Flash Catalyst components such as scroll bars, menus, and buttons. Group complex objects Much of the artwork you create is made from a collection of complex parts, including images, shapes, lines, text, symbols, and so on. Grouping complex objects before bringing them into Flash Catalyst makes them easier to manage. Flatten artwork with filters and effects ̈ Tip: Flash Catalyst includes a small collection of filters, including blurs, shadows, bevels, and glows.
To edit the code, open the project in Adobe Flash Builder. Problems panel The Problems panel shows any errors in the current MXML code. You can doubleclick an error in the Problems panel to locate the error in the Code panel. ̈ Tip: You can also change workspaces by choosing Window > Design Workspace or Window > Code Workspace. 18 LESSON 1 Project Navigator panel The Project Navigator panel shows the Flex project directory structure and ﬁles being created as you design your project. fxp), until you publish the project.
You can also create new symbols and add them to the collection. If you select Include Unused Symbols, every Illustrator symbol in the ﬁle is added to the Flash Catalyst project library. Some people think that Illustrator symbols import to Flash Catalyst as reusable components in the library. Illustrator symbols import as Optimized Graphics. 4 Click OK. The Illustrator ﬁle is converted to the FXG format automatically and then imported directly into a new Flash Catalyst project. Flash Catalyst informs you if the document includes a large number of bitmap images, large bitmaps, or a large number of vector paths.
Adobe Flash Catalyst CS5 Classroom in a Book by Scott Tapley/Скотт Тэпли